Revolution

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Revolution

Post by Hitoyoshi on Wed Nov 11, 2015 5:27 pm

A. Revolution – preparation phase
Revolutions are campaigns against the Dictator and his supporters, aiming to restore democracy in the country. They can be started by commanders of military units. The military unit has to be located in the country where the Dictator is in charge. The following requirements have to be fulfilled in order to start a revolution:

1. 200,000 or more currency on the military unit’s account (the starting cost)
2. The country has at least one region left
3. The current capital is not under attack
4. A Dictator has been in charge for at least 3 consecutive days
5. There hasn't been a revolution in the last 3 days


Like with military coups, if all conditions above are met, 200,000 currency is deducted from the military unit’s account and a “support period” starts. This time period lasts for 3 hours and allows other military units in that country to support the Revolution. The decision of supporting lays on the commanders. The action of supporting is free. If a military unit doesn't support the Revolution, it’ll automatically be set to fight for the Dictator, against the ones doing the Revolution.

Revolution side on the battlefield is marked with broken blue swords.

B. Revolution – campaign phase
After the 3 hours support period, the revolution is started in the capital of the country. There will be two sides: - Attacking side: supporters of the revolution (civilians with the citizenship of the country, and all members of the military units which supported the Revolution during the 3 hour support period) - Defending side: supporters of the dictator (members of the military units which didn't support the revolution in the 3 hour support period)

To fight in the revolution, players have to be located in the capital of the country and to be a part of one of the sides mentioned above. Changes to location, citizenship or military unit of the players can be done during the revolution, so players are free to leave and join military units as they wish, or even change their citizenships, in order to fight on the side they want.
Once the revolution has started, it works like normal campaigns: 94 points are required for a win. The only major difference is that, as mentioned above, not everyone can fight in the campaign.

If the attacking side wins, the revolution is successful and democracy is restored. This means that the Dictator is overthrown and the President and congressmen restore their power. If the defending side wins, the Dictator remains in office. Another revolution cannot be started in the next 3 days.

C. Achievements

Liberator : 10 GOLD Awarded to the initiator of a successful revolution

Source

Hitoyoshi
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